![]() Of course, specialized command, recon ( Bedouin), commando ( Shayetet 13) & Special Forces ( Maglan) will be there too to perform their specific tasks. Tzahal’s infantry units cover most infantry role & deck types, from regular ( Rovait) & reserve ( Miluim) squads to Marine ( Givati) & Airborne ( Tzanhanim) ones, backed up by MANPAD, FIST & ATGM team. Most of them are favoring long range and/or accuracy over extreme damage.Īnd then comes the dreadful Nimrod missile which, by our expert’s own words “ is a purveyor of dreams” … But although Merkava are Israel’s sole indigenous designs, they won’t be its only choices: the IDF also fields British ( Centurion) & American ( M60) import tanks, some of them heavily modified, and even some tanks of Soviet design ( T-55, PT-76) salvaged from its neighbors’ armies in previous wars!Īt the beginning of Wargame‘s timeframe, Israel relied only on foreign ATGM, mostly TOW and … M47 Dragon! This latter fact should suffice to explain why they frantically worked from the late 70’s to develop their own weapon systems! It proved fruitful though, for Israel has since been developing and testing very efficient anti-tank missiles: the Spike family (infantry & vehicle variants), MAPATS (TOW-2 modification) or LAHAT (gun-missile). The mighty tanks FLX is referring to are the Merkava family of course: heavily armored up front, they are much more fragile if outflanked. Regarding ground units, Tzahal’s strong suits will be its “ mighty tanks, extremely efficient ATGMs, a varied infantry selection and a reliable artillery support“. Yet, despite that, “ Israel’s national deck will be a competitive one” according to FLX, “ fielding weapons & vehicles both varied and modern, making it able to stand up to any of the most played decks“. It is therefore the perfect time to ask game designer Félix “ FLX” Habert how Israel is shaping up as a Wargame nation … and to extract some pro-tips from the sly b… our esteemed colleague.Īs you may have learnt by now, Israel will be a stand-alone nation, meaning it won’t be combined with any other nation into a coalition. ![]() And we haven’t been twiddling our thumbs since the results were published…Īlthough some vehicles & aircrafts are still being modeled as we speak, units balance is already well on its way. Those who haven’t yet reserved a Steam Deck are looking at a Q2-2022 window.As you all know, Tzahal was voted as the next Nation Pack for Wargame: Red Dragon. Steam Decks, most anticipated, open on Feb. VRS was also confirmed by the duo after reporting that the steam deck would use VRS to help recharge batteries via a driver update. This rescaling tool is capable of working well with variable rate shading (VRS) to save money on batteries. This practice allows AMD to improve game performance and frames. ![]() The next step is that as well, games can use FSR, even if the games themselves cannot afford that.įSR is AMD’s proprietary upscaling technology, meaning it renders the game at a lower resolution before it upscaling, it will look like it is running at a higher resolution. Games that already include FSR will work the same way as that, but as well supports FSR will be included in an OS future release. The pair answered with the answer that asked the question of whether the Steam Deck would feature FSR.įSR is available now for applications that support it, said Deucher and Nussbaum. The AMDs Sebastien Nussbaum and Alex Deucher also gave answers to several questions, besides confirming support for Steam Decks. Valve and AMD revealed the FSR support of Steam Decks in an interview with developer and publisher and address the questions in an experience. ![]() After being pushed off from its original December release date, the Steam Deck dropped in February and is still proving full of surprises, with support for the FidelityFX Super Resolution (FSR) being one of them. ![]()
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